Defender ([info]defender75) wrote,
@ 2007-06-20 09:41:00
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Current mood: amused

Comics You Should Read: Dynamo 5.


I'm a child of the Bronze Age of Comics, the period spanning the 1970s and up to the middle 1980s. It was a great time for superhero comics, as there were serious issues that were being addressed while at the same time the idealism and bounce of the Silver Age hadn't completely faded. Unlike the Iron Age of the '90s, where grim 'n gritty were the norm, heroes could still be heroic. Small wonder that it's one of my favorite eras for superhero comics.

Still, I have to say that lately superhero titles have been stepping up to the plate and blending the best of both adult sensibility and classic action in a way that actually entertains. Case in point is Dynamo 5 from Image Comics, written by Jay Faerber and illustrated by Mahmud A. Asrar.

In Tower City, no evil escaped the sight of their intrepid protector Captain Dynamo. For over forty years the good Captain protected his city from the forces of evil with such amazing powers as flight, superhuman strength, super-vision, telepathy, and shapeshifting. He was a force to be reckoned with. Married to reporter Maddie Warner, he had it all. Unfortunately, the good Captain was found dead, naked in a hotel bed, the cause of death attributed to a poison on his lips. Sorting through his personal effects, Warner discovered his little black book, which was filled with detailed information on countless incidents of infidelity on Dynamo's part.

While devastated by her husband's activities, Warner found herself caught up in the aftermath of her husband's death. Without Captain Dynamo to protect it, Tower City was up for grabs by any of the hero's numerous enemies. Although other superheroes pitched in to help keep things calm, Warner took it upon herself to find the city a more permanent solution.Utilizing the information in her husband's black book, she located five teenagers she believed could be his illegitimate children; high school nerd Hector Chang, law student and activist Olivia 'Livvie' Lewis, shiftless ladies' man Spencer Bridges, Hollywood, CA theatre employee and NYU Film School Grad Bridget Flynn, and Texan high school football star Gage Reinhart.

Bringing these people together, Warner exposed them to the same unknown radiation that had granted Captain Dynamo his fantastic powers, with each one manifesting one of the five powers that their father possessed. Donning costumes of a similar make and color scheme, these five youths carry on the legacy of the Captain as superhero team Dynamo 5! Maddie trains the team and calls the shots from Dynamo's old secret headquarters, and has a big secret; she's an ex-agent of F.L.A.G., an organization that monitors superheroes. She has an agenda of her own, and one the kids don't know about in the least.

This book is simply rad, and for a number of reasons that show a lot of smarts in the design. Faerber has created a team book that skews against the norm, with a team that's a family by blood but strangers by situation. The team's powers have broken down rather interestingly too:

Hector has inherited Dynamo's laser, telescopic, and X-Ray vision. In the field he's known as Visionary.

Livvie has inherited her father's flight powers, and has become the unofficial field leader of the team under the code name Slingshot.

Spencer has gained Dynamo's shapeshifting ability and become Myriad, which fits his aimless, shapeless direction in life perfectly.

Bridget inherited Dynamo's superhuman strength, and has taken the codename Scrap.

Gage, the big jock on campus, has gained Dynamo's telepathy. As Scatterbrain, he grapples with unreliable abilities he's only just learning about while dealing with the fact that he's not the most physically formidable of the team.

The team dynamic has developed nicely over two issues, and you can see where the potential fault lines between the team; amongst themselves, with Maddie, and with their potential opponents. With only four issues in, the storyline is accessible for new readers, and the art is crisp. The dialogue reads like teenagers, bantering and jockeying for position.

A nice blend of classic superhero elements with a contemporary twist, I reccomend you give it a shot.

Stacy




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[info]i_am_a_stranger
2007-06-20 04:36 pm UTC (link)
Sounds wicked, I'll definitely check it out. I agree wholeheartedly that the most of the best superhero comics around these days are the ones that combine all the best visual and iconic elements of the Golden and Silver ages while infusing multi-layered storytelling techniques. Thank God for Kirkman, Slott, Busiek, Cooke, Sale and the others who realize that the superhero stories of the 30's through 80's worked as well as they did for a reason. It's unfortunate that the critical success of Watchmen and Dark Knight Returns, while fully deserved, sparked a sheep-like shift in the Big 2 towards darker storylines. It's taken far too long for most of the editors in comics to realize that those darker stories really only work well with a small minority of costumed superheros. What works best for Batman and Daredevil is not what works best for Superman or the FF. I was thinking the other day about what titles sparked this recent revival of classic elements returning to superhero comics. I know guys like Peter David have carried the torch throughout the 90's, but I think it may have been the critical success of Astro City which had a lot to do with it, as well as the popularity of Alex Ross in general. I remember reading Astro City for the fist time and having this stunning realization that this is what it's all about.

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[info]defender75
2007-06-20 04:51 pm UTC (link)
One of the things I love so much about the superhero concept lies in its versitility; a medium of storytelling that originally began as simple morality plays for children has aged and matured and spanned the decades and has lasted, not merely because of it's implicity, but also in spite of it. You can have Captain Amazing fighting giant robots and have him grapple with real life issues and it works totally as both exciting entertainment and enlightening philosophical debate. With, y'know, rayguns. ~.^

Yeah, now that I think of it Astro City was ahead of the curve with it's mixture of both the fantastic elements of superheroes and a more intelligent sensibility that said you didn't have to be nihilistic to be realistic. That first issue with the Ross cover depicting Samaritan flying ovehead, and the story itself--'A Dream of Flying'--was just so boss.

Great, now you want to make me reread all my Astro City trades. :p

Stacy

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[info]simsabalim
2007-06-20 05:47 pm UTC (link)
Hmm, this intrigues me. I like the fact that the men don't automatically take on the traditional masculine roles (superstrength, leader), and the women don't automatically have the traditional feminine roles (telepathy). Kudos to the writers.

And the team dynamics look interesting. Could be some really good character development there.

I'll have to look into it.

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[info]defender75
2007-06-20 06:55 pm UTC (link)
It's worth it. It wouldn't come with my approval otherwise.

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